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Space Engineers REVENTA STEAM



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Space Engineers is a sandbox game about engineering construction exploration and survival in space and on planets Players build space ships space stations planetary outposts of various sizes and uses...

Space Engineers is a sandbox game about engineering construction exploration and survival in space and on planets Players build space ships space stations planetary outposts of various sizes and uses civil and military pilot ships and travel through space to explore planets and gather resources to survive Featuring both creative and survival modes there is no limit to what can be built utilized and exploredSpace Engineers features a realistic volumetricbased physics engine everything in the game can be assembled disassembled damaged and destroyed The game can be played either in single or multiplayer modesVolumetric objects are structures composed from blocklike modules interlocked in a grid Volumetric objects behave like real physical objects with mass inertia and velocity Individual modules have real volume and storage capacitySpace Engineers is inspired by reality and by how things work Think about modernday NASA technology extrapolated 60 years into the future Space Engineers strives to follow the laws of physics and doesnt use technologies that wouldnt be feasible in the near futureSpace Engineers concentrates on construction and exploration aspects but can be played as a survival shooter as well We expect players will avoid engaging in direct mantoman combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets Space Engineers shouldn’t be about troops it should be about the machinery you buildEarly AccessPlanets and moons – inspired by real celestial objects Earth Mars Alien Moon Europa Titan fully destructible amp persistent volumetric atmosphere gravity climate zonesGame modes Creative – unlimited resources instant building no death Survival – realistic management of resources and inventory capacity manual building death and respawnSingleplayer – you are the sole space engineerMultiplayer alpha version not a final version Creative and survival mode with your friends Cooperative and competitive Privacy customization offline private friends only public Max 16 players this may increase in the future Weapons on/off Copypaste on/offStarting Worlds Earth Easy Start start on a habitable planet with a set of basic vehicles Your survival is threatened by attacking pirates who set up shop within range of their drones Mars Easy Start become a colonist on a barren inhospitable planet Make sure you secure a source of water soon Also beware of local pirates Alien Easy Start – the alien planet is a place with very sparse oxygen not enough to breath freely There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share Moon Easy Start – You start on a moon orbiting a habitable planet Your base is under attack by pirates Empty Star System It is a star system with 3 distinctive planets and their 3 moons Except for local fauna planets are uninhabited Easy Start 1 – start on an asteroid platform with one large ship and two small ships Easy Start 2 – start in a green asteroid station with several large and small ships this is a large scene Lone Survivor – start on an abandoned asteroid platform with no ships Crashed Red Ship – your mother ship just crashed Two Platforms – competitive twoteam multiplayer world Asteroids – start in a rescue ship with very limited resources Empty World – no asteroids no ships suitable for creative modeEnemy NPCs sabiroids spiders can be found on alien planets and on Titan moons They can destroy metal blocks and attack players Their favorite hunting strategy is hiding in the ground and unburrow to surprise their prey When players kill a spider new spiders won’t appear in the area for some time They also store some components inside their bodies from objects and blocks that they consumed pirate bases can be found either in space or occupying planetary surface They have bounty hidden inside their containers that players can loot if they get over the drone attacks enemy drones they spawn automatically from pirate bases and attack the players when they venture into pirate territoryShips small and large ships – build them pilot them and crush themSpace stationsFirstperson amp ThirdpersonPlanetary bases outposts citiesDedicated servers allow players to connect to a third party host rather than using a playerhost in a peertopeer setup The result is a faster connection and a more fluent multiplayer performance with less lagSuperlarge worlds – the size of the world to 1000000000 km in diameter almost infiniteProcedural asteroidsadds an infinite number of asteroids to the game worldExploration adds an infinite number of ships and stations to the game world discover explore acquire and conquerDrilling / harvestingManual building in survival mode – use welder to assemble blocks from components use grinder to disassemble and reuse componentsDeformable and destructible objects – real proportions mass storage capacity integrityScenario editor players can create missions and game modes which can be played by other players Capture the flag deathmatch racing or campaign driven missions all can be done by using the scenario editor with your own rules and designsBuilding blocks light armor cube slope corner heavy armor interior wall interior light small cockpit large cockpit cargo containers drill character large/small ship ore detector gravity generator nuclear reactor thruster gyroscope assembler medical room magnetic landing gears spotlight catwalk cover wall stairs ramp windows pillar decoy wheels automated turrets weapons artificial mass conveyor collector connector merge block camera sensor timer text panelMagnetic landing gears – attach your ship to a surface another ship or asteroidElectricity all blocks in a grid are wired in an electrical and computer network electricity is generated by nuclear reactorsGravity – produced by planets and gravity generators Spherical gravity generator also availableRotors – create rotating objectsAdvanced rotors – able to function as a conveyor systemRefinery process harvested ore to ingotsAssembler manufacture components from ingotsOxygen take off characters helmet generate oxygen out of ice by using the oxygen generatorSymmetry/Mirroring Mode useful in creative mode when building structures that require symmetryWeapons automatic rifle small and large explosive warheads small ship gatling gun small ship missile launcherLarge weapons missile launcher for large shipsJump drive – a traveling mechanism that allows players to travel big distances in a short period of timeSolar panels produce energy depending on the amount of light that they catch from the sunWorld management – generate new worlds “save as” to multiple copies autosave every 5 minutes can be turned on/off edit world settings32bit amp 64bit 64bit version expands the amount of objects ships and asteroids almost unlimitedSteam WorkshopShare your creations with the Community upload and download worldsModding world files shaders textures 3D modelsSource code access – modders can get complete access to the game’s source code that can be found on Github https//githubcom/KeenSoftwareHouse/SpaceEngineers This offers the opportunity for more and better modified contentLocalized interface WIP Czech Danish Dutch German Icelandic Polish SpanishSpain SpanishLatin America Finnish French Hungarian Italian PortugueseBrazil Estonian Norwegian Swedish Slovak Ukrainian RussianCustom colors for blocks – Customize your creations by using any color you likeCargo ships autopiloted vessels miners freighters and military that carry ore ingots constructions components and other materials from sector to sector They can be looted but beware they often contain booby trapsEnvironmental hazards – protect your character and your creations from meteor storms Safe Normal Cataclysm ArmageddonConveyor Collector Connector IMPORTANT this is a first workinprogress version and a realistic version will be added later Conveyors move items from inventory to inventory Collectors can collect small objects ore ingots components tools into inventory Connectors can throw items from inventory to space in future update could be used to connect two ships/stations and transfer itemsArtificial mass – can be used to add gravityaffected mass to ships useful in machine ships or carsWheels use them with rotors and artificial mass to build vehiclesAutomated turrets – gatling missile and interior Turrets are used mostly as defense mechanism rather than shooting other players They aim on decoys automatically by default meteorites missiles or all moving objects eg small/large ships targeting can be changed in the control panelLarge weapons missile launcher for large shipsLarge and small ship grinder and welder – assemble and disassemble blocks faster and in larger amountBatteries enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80Pistonsoffers the option to build more advanced machineryIon thrusters – suitable for environments without atmosphere space or moons / not recommended to be used on planets with atmosphereHydrogen hydrogen thrusters hydrogen tanks and hydrogen bottlesAtmospheric thrusters powered by electricity working only on planets with atmosphereFactions create and join factions determine ownership of blocks and manage the relations between them hostile/ally NOTE Factions are currently WorkinProgress There are still many things to be added eg chat and communication and some bugs/issues are yet to be fixedRemote ship control – control ships without being inside the ship’s cockpit dronesRemote turret control control turrets directly3D printing export CTRLALTE and 3D print the creations that you design in the game http//wwwSpaceEngineersGamecom/3dprintinghtmlModding API brings a lot of new possibilities to modders and allows them to alter the game by writing C scripts which have access to ingame objects WIP more features will be added in the future Blueprints save your ship or station on a blueprint and paste it into your gameProjector block – project blueprints and weld the projectionSensor – detects ships palyers asteroids stations floating objects and their state friendly neutral or enemy and ownershipSound block reproduce predefined sounds such as alarm or siren for announcementsProgrammable block – players can write small programs executed by the blockCommunication – chat between players and factionsGPS create send receive and manage GPS coordinates in the gameVoxel hands shape and form the asteroids and change their material creative mode onlyXbox controller supportPlease be sure to read the list of current features before you buy the game It will give you an insight on what is or isnt actually working http//wwwSpaceEngineersGamecom/featureshtml  How to PlayStart by watching this video tutorialhttp//wwwSpaceEngineersGamecom/howtoplayhtml Performance NotesSpace Engineers is in development and undergoing frequent optimizations The performance will get betterThe performance depends on the complexity of your world and the configuration of your computer Simple worlds run smoothly even on lowend computers but a more complex world with rich object interactions could overload even highend computersPlease read our performance advices http//wwwSpaceEngineersGamecom/performanceadviceshtmlMinimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience

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Plataforma : Steam

Idioma : Inglés, Alemán, Español, Checo, Danés, Holandés, Polaco, Francés, Italiano, Finés, Húngaro, Noruego, Portugués de Brasil, Sueco, Ruso

Region : Region Libre


Genero : Acción

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